Solo Game Development + Travel
I return at last For those of you who know me, (which at this point is the majority of people who would stop to read this) then you know that I have been out of the country for approximately 3 months. In this post I wish to share my experience of trying to upkeep a solo-run hobby game dev studio from abroad. These days, I think that most young creatives have desires to travel and pursue their art, so I will share my experience to those who may be concerned about the possibilities and difficulties. The Premise, and What Happened.. So, I was travelling for work moving various locations with various amounts of Wi-Fi available to me. This is due to a constant change of location and the nature of my day job. I also neglected to pack my computer which has all of my projects and Unity installed on it (stupid I know). This first point is a mistake that I know I will not make again, as I purchased a smaller, more lightweight, "drifter" laptop from which I was able to do